/* 
 * File:   DefaultValues.h
 * Author: paula
 *
 * Created on 8 de septiembre de 2014, 18:06
 */

#ifndef DEFAULTVALUES_H
#define	DEFAULTVALUES_H

#define INITIAL_LIFES 5
#define INITIAL_SCORE 0

#define ERROR -1

#define SCREEN_WIDTH 800
#define SCREEN_HEIGHT 600
#define SCREEN_BACKGROUND "Img/defaultBackground.png"
#define PRINCIPAL_BODY_WIDTH 65
#define PRINCIPAL_BODY_HEIGHT 109
#define PRINCIPAL_SCALE 1

#define MY_LOG_MODE 0 //0:INFO, WARNINGS, ERRORS ; 1:WARNINGS, ERRORS ; 2: ERRORS

#define BORDER 0.2

#define VACIO 0
#define RECTANGLE 1
#define CIRCLE 2
#define PARALLELOGRAM 3
#define TRAPEZIUM 4
#define TRIANGLE 5
#define PENTAGON 6
#define HEXAGON 7
#define BONUS 8
#define BULLET 9

#define JUMPING 1
#define KNEELING 2
#define FALLING 3
#define WALKING 4
#define WAITING 5
#define DEAD 6  
#define CAUGHT 7
#define ESCAPING 8
#define REBORN 9
#define ATTACKING 10
#define ATTACKED 11
#define WATCHING 12

#define ID_WINDOW 'W'

#define ID_END_SEND -1

//server , client
#define ERROR -1  //error en el socket.
#define OFF 0
#define GARBAGE 9 
//shoot
#define BULLET_DEAD 1
#define BULLET_OLD 2
#endif	/* DEFAULTVALUES_H */

